| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-05-31 | game: initialize x and y to zero | Silvan Jegen | |
| Otherwise we end up moving an uninitialized amount of squares by mistake. | |||
| 2019-04-19 | game: render at 60FPS and animate player accordingly | Silvan Jegen | |
| The input handling is not yet properly working. | |||
| 2019-04-19 | Use Unix line endings | Silvan Jegen | |
| 2019-04-19 | game,main: reformat comments | Silvan Jegen | |
| 2019-01-13 | Get rid of unneeded surfaces | Silvan Jegen | |
| 2019-01-13 | Make help screen work | Silvan Jegen | |
| 2019-01-13 | Remove uncommented code | Silvan Jegen | |
| 2019-01-13 | Fix pixel format issues | Silvan Jegen | |
| 2019-01-13 | Switch back to surfaces | Silvan Jegen | |
| 2019-01-07 | Start porting code to SDL2 (WIP) | Silvan Jegen | |
| 2018-09-22 | Initial commit | Silvan Jegen | |
